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  • Zurich, Switzerland
  • 04:44 (UTC +01:00)

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Flokey82/README.md

Hi there :P Get comfy and stay a while!

My passion is procedural generation, simulation, and generative history but be warned, I'm not an expert as I have no idea what I'm doing, but I'm doing my best :)

Slowly but steady, I'm building a (Golang) repository of example implementations, ports, helper libraries, and demos of various procgen techniques, (game) AIs, simulations, and game components, in the pursuit of generating entire worlds and civilizations, down to individual fates, legends, and heroes.

I hope you find something interesting that might help you in your own endeavors.

Cheers, Flo

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  1. genworldvoronoi genworldvoronoi Public

    Generates a planet with basic climate simulation, city placement, Wavefront OBJ/SVG/PNG export, leaflet server, etc. WIP!

    Go 4 1

  2. go_gens go_gens Public

    Various small attempts at procedural generation, AI, simulation and whatnot.

    Go 20 6

  3. aifiver aifiver Public

    A go package providing a simplified five factor model with traits expressed based on customisable rules.

    Go

  4. genideas genideas Public

    Various ideas that I haven't gotten around to work on.

    Go 2

  5. aineeds aineeds Public

    Go package based on the needs based AI example https://github.com/ondras/need-based-ai

    Go

  6. procgen_links procgen_links Public

    A collection of interesting links to various procedural generation related stuff.

    3