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Pksm switch #1497
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Pksm switch #1497
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Bro please dont stop this is gonna be so awesome!!!! There a way to donate to yall? |
Enable controller input Slightly improve aesthetics of screen Add debugging a bit Rename to title load screen Fix makefile Improve screen abit Something visual! Improve visual styling Start for cross screen selection/navigation Improve focus state of menu Adjust focus states
Start a bit of code sharing Create directional input handler Focus around menu + pulsing outline
Allow second font support Simplify main method, begin `README` contributor's guide
Reimplement focusable button Fix focus state of button group Add font manager class Add medium font Small visual cleanup Update read me for interface navigation/control
Create draw line utility Add support for grid in installed game section Game grid component Adjust directional input a bit Begin scrolling game grid Good top row scrolling even closer Even better! Enable with tap too Small grid focus/touch fix Implement drag scroll on game grid
pre-crash
Improve game list to really allow for dynamic height
Add programmatic scroll debounce time to prevent jitters Cull views outside of view port of scroll Add animated scroll to offset
Add clang format rules Begin UI code cleanup run clang format on all files Adjust namespaces Unify some codebase conventions Make it so height always comes from parent, and other UI cleanup Save list as separate component Focus manager & Selection manager Attempt to enable trigger button as focusable focus manager rework Logging Focus manager explicit rework Does it finally really work? r1 iteration 1 r1 ii manual A little better off now Selection manager? Small cleanup and fixes Unify input manager Add support for pulsing outline with rounded corners
Create emulator game list c Toggle emulator game list
Integrate mocks Seeded rng for mock data accessor
SDL helper to silence intellisense warnings
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