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Update Changelog.md
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mwydmuch authored Mar 23, 2017
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## Changes in 1.1.1

#### GameState
- `number` renamed to `id` for clearness.
- `GameVariable.DEATHCOUNT` fixed.

#### Lua specific
- Fixed crash when calling `getState` in terminal state.

#### Python specific
- Fixed minor memory leak
- Fixed crash when calling `getState` in terminal state.


## Changes in 1.1.0

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