What's Changed
- Update main.yml by @tristanpoland in #192
- Update main.yml by @tristanpoland in #193
- Update main.yml by @tristanpoland in #194
- Bump version 0.13.0 by @tristanpoland in #196
- Working towards 0.13.0 by @tristanpoland @haywoodspartan @SafeShows in #195
- Rebase by @tristanpoland in #205
- Moving plugins to there own repo by @tristanpoland in #206
- Refactor: Restructure Docker Configuration and Compose Setup by @tristanpoland in #203
- Feat: Implement Native Custom Data Type Support for Plugins by @tristanpoland @Caznix in #201
- Feat: Integrate PebbleVault API into Core Server by @tristanpoland @Caznix @Tuafo in #197
- Feat: Migrate Players System to Modular Plugin Architecture by @tristanpoland in #200
- Backends api by @tristanpoland in #208
- Update main.rs by @tristanpoland in #210
- Cleaned up most warnings by @tristanpoland in #211
- Update main.rs by @tristanpoland in #213
- Update the link plugin branch to the latest plugin API by @tristanpoland in #214
- Updated Logging on build scripts by @tristanpoland in #215
- Brought branch up to date by @tristanpoland in #216
- Perf: Implement Dynamic Channel-Based Socket Streaming for Infinite Worlds by @tristanpoland @Caznix @CollinCypret @haywoodspartan @SafeShows in #199
- Merge branch 'main' into feature/dynamic-socket-channels by @tristanpoland in #217
- Feat: Add Customizable Server Communication Framework via Link Plugins by @tristanpoland @Caznix @CollinCypret @SafeShows in #202
Full Changelog: v...0.13.0