The world-first native and multiplayer Tic-Tac-Toe game with 4 in a row with many grid sizes.
We also plan to have tournaments.
The "3 in a row" rule dominate all Tic-Tac-Toe games, which limit the strategy planning of the game.
There's a not well known "4 in a row" rule that increase the strategy planning to a level comparable to Checkers and Chess games.
Left-click the grid squares until you have a row with 4 items.
- Implement a 8x8 grid
- Implement a color for each player
- Implement multiple grid sizes
- Implement the game mode with timer
- Implement WebRTC for P2P web browser multiplayer
- Implement a dedicated server
If you want to send a bug report, open an issue with "(Bug)" before the title.
If you have a feature request, open an issue with "(Feature request)" before the title.
If you have a suggestion, open an issue with "(Suggestion)" before the title.
- Download the repository and game assets
git clone https://github.com/FOSS-Supremacy/tic-tac-four
- Download the Godot Engine 4.x version (normal variant, not C#)
- Export the executable to your operating system
- Give a star to this repository, it will increase our chances to receive contributions.
- Download the Godot Engine 4.x version (normal variant, not C#)
- Verify the open issues and select some item to work on
- Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
- Send the link of your pull requests on the "Pull Requests" channel/room on Discord or Matrix.
- We don't accept C# code
If you want to support our work, consider a donation, every amount is important.
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