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A simple script for Godot that allows a local file to be selected and read

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Ezcha/gd-web-file-select

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gd-web-file-select

A simple script for Godot 4 that allows a local file to be selected and read.

How to use

  1. Include the web_file_select.gd file anywhere in your Godot project.
  2. Apply it to a Node
  3. Set the file extension property
  4. Connect the selected signal, a PackedByteArray containing the files data is passed as the first argument
  5. Call open() on the new node

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A simple script for Godot that allows a local file to be selected and read

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