Conversation
`player.RemoveItem(..., false)`
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what the hell is a feat(fix) |
feat and fix🤨 |
yeah that's not how conventional commits is... if it has a feature (and fixes) then it's just feat, if it has just fixes, fix. also the brackets stuff is for the scope, so it will be smth like feat(API) for api features, feat(Events) for event features 😭 |
I don't really see the point of thinking about the name of a pr, which includes a lot of independent things that are hard to summarize😔 |
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you'll get used to it the more you do it, but yes i think the way conventional commits is used here is wrong, but can also be useful, the reason it's called conventional commits is because it's supposed to be used for commit titles not PR titles but last time I raised that everyone went wild so I'm not doing that again. i can help with a title when this pr is no longer a draft, just ping me. unless it's mostly finished now then I can figure out smth now |
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@IRacle1 is it ready for merging? |
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Yep |
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Description
Describe the changes
PumpBarrelMagazine::IsCockedNormalMagazine::Ammosetter (dont set when magazine is not inserted)Item.CreateAmmoDrain == 0What is the current behavior? (You can also link to an open issue here)
😔
What is the new behavior? (if this is a feature change)
🥹
Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
no🥴
Other information:
Types of changes
Submission checklist
Patches (if there are any changes related to Harmony patches)
Other