Scp1344Item & move Prefabs#235
Merged
VALERA771 merged 13 commits intoExMod-Team:scpsl14from Dec 7, 2024
obvEve:nameless-cries
Merged
Scp1344Item & move Prefabs#235VALERA771 merged 13 commits intoExMod-Team:scpsl14from obvEve:nameless-cries
VALERA771 merged 13 commits intoExMod-Team:scpsl14from
obvEve:nameless-cries
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build error moment |
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forgot to commit ooops |
VALERA771
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Nov 28, 2024
VALERA771
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Nov 28, 2024
| /// <param name="scale">The scale of the <see cref="Speaker"/>.</param> | ||
| /// <param name="spawn">Whether the <see cref="Speaker"/> should be initially spawned.</param> | ||
| /// <returns>The new <see cref="Speaker"/>.</returns> | ||
| public static Speaker Create(Vector3? position, Vector3? rotation, Vector3? scale, bool spawn) |
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if you consider them as nullable maybe add a null default value?
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we can add default value yeah, i just copied the method from another toy
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Don't merge this pr for the moment because there is a problem with the prefab loader. We actually load them from NetworkClient which doesn't register prefabs before map generation so actually if we push this, we're unable to spawn things that use prefab when the map is generated |
louis1706
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Nov 30, 2024
BoltonDev
approved these changes
Nov 30, 2024
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There are conflicts. |
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