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The source code for the game I made in Unity called "Yet Another Dungeon Game."

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Project Pac

A game like Pac-Man, in the sense that the player has a limited means of defending themselves.

Note On Designing Levels

  • The levels need to be designed in a specific way.
    • Create a separate scene for the new level (note that this scene should not be included in the build).
    • Create a tilemap, with separate objects for the floor, walls, obstacles, etc.
    • Place enemies, pickups, etc. in the level.
    • Place a LevelData script on the object storing the tilemaps.
    • Make note of the enemies, pickups, etc. in the level, then add them to the LevelData object in the inspector.

Credits

I have to give thanks to the following, either due to use of their assets, contributions, and/or assistance.

  • Music / Sound Effects

    • Bogart VGM - Dubious Dungeons
    • Brandon Morris - Evil Temple
    • isaiah658 - Dark Rooms & Scary Things
    • Rubberduck - various sound effects
    • Michael Klier - The Crypt
  • Sprites

    • LunarSignals - I used their character sprites
    • Buch - I used one of their tilemaps
    • Electrick - They made some miscellaneous sprites for me

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The source code for the game I made in Unity called "Yet Another Dungeon Game."

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