Bagel is a 2D cross-platform video game about about bagel who must save all the toppings it can from the freak fires sparking all throughout the city. This project was developed as part of my final year project and dissertation.
- Framework: MonoGame
- Entity-Component-System: DefaultECS
- Physics Engine: Aether.Physics2D
- Art Assets: Aseprite
Use the A and D keys to move the player. The objective of the game is to catch as many falling toppings as possible without fail. Your score is displayed in the top right corner of the screen.