Releases: DrBeef/QuakeQuest
Releases · DrBeef/QuakeQuest
Fix crash on v53 Meta Quest
One APK to rule them all...
No functional changes. The only difference now is there's a single APK that can be installed on both Meta Quest and Pico headsets.
Pico / Quest fixes
- Ensure diagonal movement is not faster than in a straight line
- Ensure config file saves on exit
OpenXR - Pico 4 now supported
OpenXR - Pico 4 now supported
QuakeQuest has been updated to use OpenXR, opening the door to support more headsets as time goes by. In addition to all Meta headsets, the Pico 4 is now also supported, please ensure you install the appropriate APK for your headset.
Big QoL release..
Lots of changes in this QoL release:
- Two handed weapons
- Controller based Weapon Haptics
- Additional right-hand keys on the rubbish virtual keyboard for function keys (some mods might want this)
- Much clearer menu screens using layers
- 120hz is unlocked, however in order to enable it, edit the commandline.txt and make sure it includes the following:
quake -r 120
- THERE IS NOW NO AUDIO LAG (I used the android sound code from Emile B's DP build which has much better sound handling through OpenSLES)
90hz Support for Quest 2
90hz Support for Quest 2
Properly fix for Quest 2
Properly fix for Quest 2
Fix for Quest 2
Fixed projection fov
A bunch of small fixes
- Corrected FOV to 104
- Added same non-liner movement on the stick as QuestZDoom
- Made snap turn the default turn mode
- Weapon pitch adjustment default is better and increments are bigger when adjusting using B button
Fix Laser Sight
Tiny fix that sorts out the issue with the laser sight when pointed at close up objects like the floor etc.