Releases: DoctorMcKay/node-tf2
Releases · DoctorMcKay/node-tf2
v4.0.0
- BREAKING Now requires Node.js v14 or later (up from v8)
- Updated and modernized dependencies
Full Changelog: v3.0.3...v4.0.0
v3.0.3
- Fixed bug in steam-user compatibility version check that prevents tf2 from working with steam-user v5
Full Changelog: v3.0.2...v3.0.3
v3.0.2
- Fixed bug preventing graceful reconnect after app is quit (thanks to @sapphyrus in PR #17)
v3.0.1
- Fixed crash
v3.0.0
- BREAKING: Node.js v8 or later is now required
- BREAKING:
steamID
arguments in event callbacks are nowSteamID
objectstradeRequest
professorSpeksReceived
- BREAKING: Protobuf.js v6 is now being used
- Properties in objects (e.g.
registeredServers
event andbackpack
objects) are no longer converted to camelCase (e.g.defIndex
) and are now in their original snake_case (e.g.def_index
)
- Properties in objects (e.g.
- BREAKING: Dropped support for
node-steam
; now onlynode-steam-user
v4.2.0 or later is supported steamID
arguments to method calls (e.g.trade
anddeliverGift
) can now beSteamID
objects
v2.1.2
- Fixed a problem which could result from using this module along with other modules that depend on
protobufjs
v2.1.1
- Added some debug output
v2.1.0
- Added HTTP gzip support when downloading item schema
- Added
requestWarStats
method
v1.2.0
- Added
requestWarStats
method
v2.0.3
- Fixed a crash resulting from a notification of an item being removed from our backpack when the backpack isn't loaded yet