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Releases: DockyardMC/Dockyard

Dockyard 0.7.21

24 Jan 23:12
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What's Changed

  • Fixed lot of inventory logic
  • Added inventory unit tests
  • Added built-in spark integration for performance monitoring
  • Added way to convert Adventure Components to Scroll Components
  • Added update checker (can be disabled with withUpdateChecker(false) when crating server object
  • Added /ping [<player>] and /tps commands (only gets registered when the spark implementation is enabled which is by default)
  • Cleaned up threading and some scheduler code

Release 0.5 - The command revamp

05 Sep 14:20
2bbc87e
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What's Changed

Dockyard

  • Fix chunk loading not working past certain point by @LukynkaCZE in #46
  • Implement PickBlock by @YeahBoi321 in #47
  • Send refresh ability on gamemode change by @LukynkaCZE in #48
  • Revamp command system by @LukynkaCZE in #49
  • Add command suggestions by @LukynkaCZE in #49
  • Add player equipment and client-side equipment layers by @LukynkaCZE in #50
  • Fix not being able to send multiple packets from the same packet class by @LukynkaCZE in #50
  • Cache chunk data packets by @LukynkaCZE in #50
  • Fix players not being listed in tab by @LukynkaCZE in #50
  • Fix placing schematic not generating new chunks when the schematic extends beyond generated chunks by @LukynkaCZE in #50
  • Add /schematic command to default dockyard commands by @LukynkaCZE in #50
  • Improve speed of chunk generation by @LukynkaCZE in #50
  • Add ability to freeze time in world and set client time by @LukynkaCZE in #50
  • Fix not being able to place blocks on locations where there are light blocks by @LukynkaCZE in #50
  • Add PlayerDropItemEvent by @LukynkaCZE in #50
  • Fix caching of server status by @LukynkaCZE in #50
  • (Config) A dd max-players to serverConfig by @LukynkaCZE in #50
  • (Config) Renamed bundledPlugins to defaultImplementations since plugin support was completely removed by @LukynkaCZE in #50
  • (Config) Removed dockyardExtras from implementationsConfig by @LukynkaCZE in #50

Wiki

  • Added pages for Commands and Command Suggestions
  • Update page for Configuration File

New Contributors

DockyardMC 0.4

23 Aug 18:30
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What's Changed

Dockyard

  • Fix .truncate(N).toDouble() throwing an error in some regions by @SuperNeon4ik in #42
  • Added display entities by @LukynkaCZE in #43
  • Added redTint to player by @LukynkaCZE in #43
  • Added isOnFire and freezeTicks to player by @LukynkaCZE in #43
  • Sidebar line updates are now only sent when the line content actually changes to prevent resending same lines if your scoreboard update is in a periodical loop by @LukynkaCZE in #43
  • Config changes by @LukynkaCZE in #43
    • Removed mayaTestPlugin from implementations
    • Removed mudkipTestPlugin from implementations
    • Removed emberSeeker from implementations
    • Added cacheSchematics to server config
    • Change config version to 2
    • Config TOML parser now ignores unknown keys in the config by default

Wiki

  • Added pages for Display Entities, Text Display, Item Display and Block Display
  • Added page for Entities
  • Added page for Viewer Structure
  • Added page for Configuration File
  • Add a favicon and move the main page icon from the Discord CDN by @Reasonlesss in #1

New Contributors

0.3

12 Aug 20:07
0a65f43
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0.3
  • Add potion effects by @LukynkaCZE in #40
  • Add layered entity metadata by @LukynkaCZE in #40
  • Change entity metadata to be a BindableMap<EntityMetadataType, EntityMetadata> instead of BindableList<EntityMetadata> by @LukynkaCZE in #41

How to use dockyard: https://dockyardmc.github.io/Wiki/wiki/quick-start.html