Releases: DockyardMC/Dockyard
Releases · DockyardMC/Dockyard
Dockyard 0.7.21
What's Changed
- Fixed lot of inventory logic
- Added inventory unit tests
- Added built-in spark integration for performance monitoring
- Added way to convert Adventure Components to Scroll Components
- Added update checker (can be disabled with
withUpdateChecker(false)
when crating server object - Added
/ping [<player>]
and/tps
commands (only gets registered when the spark implementation is enabled which is by default) - Cleaned up threading and some scheduler code
Release 0.5 - The command revamp
What's Changed
Dockyard
- Fix chunk loading not working past certain point by @LukynkaCZE in #46
- Implement PickBlock by @YeahBoi321 in #47
- Send refresh ability on gamemode change by @LukynkaCZE in #48
- Revamp command system by @LukynkaCZE in #49
- Add command suggestions by @LukynkaCZE in #49
- Add player equipment and client-side equipment layers by @LukynkaCZE in #50
- Fix not being able to send multiple packets from the same packet class by @LukynkaCZE in #50
- Cache chunk data packets by @LukynkaCZE in #50
- Fix players not being listed in tab by @LukynkaCZE in #50
- Fix placing schematic not generating new chunks when the schematic extends beyond generated chunks by @LukynkaCZE in #50
- Add
/schematic
command to default dockyard commands by @LukynkaCZE in #50 - Improve speed of chunk generation by @LukynkaCZE in #50
- Add ability to freeze time in world and set client time by @LukynkaCZE in #50
- Fix not being able to place blocks on locations where there are light blocks by @LukynkaCZE in #50
- Add
PlayerDropItemEvent
by @LukynkaCZE in #50 - Fix caching of server status by @LukynkaCZE in #50
- (Config) A dd
max-players
toserverConfig
by @LukynkaCZE in #50 - (Config) Renamed
bundledPlugins
todefaultImplementations
since plugin support was completely removed by @LukynkaCZE in #50 - (Config) Removed
dockyardExtras
fromimplementationsConfig
by @LukynkaCZE in #50
Wiki
- Added pages for
Commands
andCommand Suggestions
- Update page for
Configuration File
New Contributors
- @YeahBoi321 made their first contribution in Dockyard/#47
DockyardMC 0.4
What's Changed
Dockyard
- Fix
.truncate(N).toDouble()
throwing an error in some regions by @SuperNeon4ik in #42 - Added display entities by @LukynkaCZE in #43
- Added
redTint
to player by @LukynkaCZE in #43 - Added
isOnFire
andfreezeTicks
to player by @LukynkaCZE in #43 - Sidebar line updates are now only sent when the line content actually changes to prevent resending same lines if your scoreboard update is in a periodical loop by @LukynkaCZE in #43
- Config changes by @LukynkaCZE in #43
- Removed
mayaTestPlugin
from implementations - Removed
mudkipTestPlugin
from implementations - Removed
emberSeeker
from implementations - Added
cacheSchematics
to server config - Change config version to 2
- Config TOML parser now ignores unknown keys in the config by default
- Removed
Wiki
- Added pages for
Display Entities
,Text Display
,Item Display
andBlock Display
- Added page for
Entities
- Added page for
Viewer Structure
- Added page for
Configuration File
- Add a favicon and move the main page icon from the Discord CDN by @Reasonlesss in #1
New Contributors
- @SuperNeon4ik made their first contribution in Dockyard/#42
- @Reasonlesss made their first contribution in Wiki/#1
0.3
- Add potion effects by @LukynkaCZE in #40
- Add layered entity metadata by @LukynkaCZE in #40
- Change entity metadata to be a
BindableMap<EntityMetadataType, EntityMetadata>
instead ofBindableList<EntityMetadata>
by @LukynkaCZE in #41
How to use dockyard: https://dockyardmc.github.io/Wiki/wiki/quick-start.html