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Releases: Denys88/rl_games

v1.6.1: Ray dependency and seq_length improvements (#253)

06 Oct 19:09
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* Ray is an optional dependency now.
* seq_length cleanup and adding warnings for using deprecated seq_len config name for RNN networks

v1.6.0

21 Feb 08:19
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  • Added ONNX export colab example for discrete and continuous action spaces. For continuous case LSTM policy example is provided as well.
  • Improved RNNs training in continuous space, added option zero_rnn_on_done.
  • Added NVIDIA CuLE support: https://github.com/NVlabs/cule
  • Added player config override. Vecenv is used for inference.
  • Fixed multi-gpu training with central value.
  • Fixed max_frames termination condition, and it's interaction with the linear learning rate: #212
  • Fixed "deterministic" misspelling issue.
  • Fixed Mujoco and Brax SAC configs.
  • Fixed multiagent envs statistics reporting. Fixed Starcraft2 SMAC environments.

Full Changelog: v1.5.2...v1.6.0

v1.0-alpha2: Merge pull request #30 from Denys88/vm/ray_and_installation_updates

17 Oct 21:13
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Fixed Ray 1.0 API. Updated requirements.

v1.0-alpha

17 Oct 21:11
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v1.0-alpha Pre-release
Pre-release
Updated requirements.txt