This is my student project!
- 0.1.2.0
- Reworked game logic
- State of the game now displayed on the screen
- New visual components
- Created singleton setting loader
- Added ability to change setting
- Saving process of your settings was changed
- Acceleration was removed
- 0.1.1.9
- Extracted loading settings in the separate class
- Added FPS counter
- The number of FPS has been blocked on ~60 FPS
- Added game pause (default key
esc
) - Added mode of transparent borders
- Added ability to change snake control
- Removed ability to resize game shell until the bug is fixed
- Speed of the game now depends on the size of the game field
- Added scaling ability
- Added ability save all setting to the .properties file
- 0.1.1.8
- Added dependency the size of cell from the size of canvas
- Was removed a second player (temporarily)
- Created the new shell for the main menu
- Created the new shell for the game
- 0.1.1.7
- First step to create GUI
- 0.1.1.6
- Added bonus fruit
- 0.1.1.5
- slightly improved gameplay
- fixed minor bugs
- 0.1.1.4
- Added dependence on the game speed of the score
- Added new field
name
in the Snake - Shows your result at the end of the game
- Was deleted all other OS except for win86, win64
- 0.1.1.3
- Created the logical part of the game
- Created a visual form
- Added ability to change color of the game object
- Added multiplayer (hotseat)
- The first player:
arrow up
- uparrow right
- rightarrow down
- downarrow left
- left