A command line tool to help develop Minecraft Bedrock addons.
This program provides useful tools to quickly perfom laborious or repetitive tasks when making a Bedrock addon. Focus was especially placed on the ability to make batch changes. The small footprint and simple command line interface allows it to be easily used by other programs as well.
- Windows 10 or higher
- Download the .zip from the Latest Release
- Extract the .zip anywhere on your machine (i.e. Downloads/BedrockCLI)
- Right Click the install.bat file and
Run as administrator
- If working with projects where your behavior pack and resource pack are contained in a
world_template
, then you can run the program from any directory in yourworld_template
and it will use the first folders inworld_template/behavior_packs
andworld_template/resource_packs
. - If run outside of a
world_template
it will use the first folders in yourcom.mojang/development_behavior_packs
andcom.mojang/development_resource_packs
. - If you want to target specific folders rather that let the program automatically infer them, you can provide a filepath with the --bpath and --rpath args.
bed [OPTION...] <command>
-h, --help View help
--bpath arg The path to the behavior pack root
--rpath arg The path to the resource pack root
For a list of commands use:
bed -h, --help
For help with a specific command use:
bed <command> -h, --help
You can find specific documentation for all commands here
Contributors names and contact info
- 0.1.0
- Initial Release
- 0.1.1
- Added PROP Command
- Added EPROP Command
- Bug Fixes
- 0.1.2
- Organized Folder Structure
- Optimizations
- Bug Fixes
- 0.1.3
- Added DMGS Command
- Bug Fixes
- 0.1.4
- Bug Fixes
- 0.1.5
- Added PKG Command
- Added --Attachable Arg to NITM
- Added PENT Command
- Added Version Checking
- 0.1.6
- --Family Arg is Now Mutually Inclusive
- Supports Nested Files i.e.
bed nent -n foo/bar:entity
- Bug Fixes
- 0.1.7
- Added Installer
- Updated Attachables Generation
- Bug Fixes
- 0.1.8
- Renamed Weapon to Item
- 0.1.9
- Finished Renaming Weapon to Item
- Enforced Attachables Framework