Memory opcode that allows you to spoof/fake the player count of a Dayz server binary which is reported back via steam A2S.
This allows you to inject a set number of "ghost" players which show up in the server browser. The value is dynamic so if a real player joins it will increase. i.e 20 fake players + 1 real player = 21 reported players on the server.
You can code inject these opcodes at the stated address.
The op code requires a hexidemical value which represents the total amount of players you wish to inject. https://www.rapidtables.com/convert/number/decimal-to-hex.html
This was a small passion project that I decided on to learn and mess around with memory and assembly code.
- I will not be providing support due to the nature of "memory hacking". Addresses and such change around very often.