fix: jumping gap resulting in loop #3887
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
A gap occurs and the player ends up in an endlessly looping state.
👋 This fixes a bug that happens when playing back MSS ( probably an issue with MPD as well ).
The reason this happens is because the Samsung TVs ( in this case ) won’t seek to the requested position but rather a few seconds before which causes it to end up in the gap… again.
Log of the behavior
The solution is to detect that the seek didn't jump and simply increase the seek time slightly.