CTM's AATool 1.6.0.1
DarwinBaker
released this
03 Mar 17:22
·
55 commits
to main
since this release
New Layout "Optimized":
- Omits redundant objectives reducing onscreen advancements by half, from 78 to just 35! (stuff like "Into Fire", "Eye Spy", "Furious Cocktail" etc.)
- Advancements are arranged in rough chronological order of when they're often completed during a real AA run (left to right/top to bottom)
- Also includes counters/indicators for pearls, nether wart, ghast tears, pufferfish, azure bluet, rabbit's foot, and fermented spider eye
Options:
- Added an "Always On Top" option for the main window
- Exiting the application from the taskbar will no longer disable the notes window
- "Fast Forward Overlay" on the debug tab now works on the run completion screen to speed up cycling between pages
Overlay:
- Skull counter also shows wither skeleton kill count once all skulls have been obtained
- Replaced gold block mined count with ancient debris mined count on run completion screen (for seeing how much debris was obtained from bastions)
- Fixed fish count on run completion screen
- Fixed sugarcane count on run completion screen
Co-op mode:
- Optimized json data transmission for co-op mode (should resolve possible issues with larger lobbies such as disconnects and progress updates not coming through)
SFTP mode:
- Hopefully resolved an issue related to paths causing some servers to not return advancement data
Misc. Improvements:
- Leaderboard for snapshot versions now shows the text "No Leaderboard For Snapshots" instead of just a forever spinning wheel
Hotfix:
- Removed a piece of test code that was causing a crash on startup