Skip to content

DarklightGames/DarkestHour

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Discord

This is the repository for Darkest Hour: Europe '44-'45. For more information, visit the Steam Store.

Prerequisites

Before cloning this repository, all of the following requirements must be satisfied.

System

Dependencies & Tools

Base game & SDK

This game is a modification for Red Orchestra: Ostfront 41-45 and requires you to own the base game. You'll need to have the following apps installed:

Cloning the repository

Apart from the code files, the repository also contains asset packages (maps, textures, meshes, etc.), which are stored using Git Large File Storage. To clone it, you'll have to perform a few extra steps.

Before you continue, make sure you have at least 11GB of free disk space on the drive where Red Orchestra is installed on, as asset files are quite hefty.

Option 1: Using Command Prompt

  1. Open a Command Prompt window in Administrator mode by pressing Win, typing cmd, then pressing Ctrl+Shift+Enter.
  2. Enter the following commands, hitting Enter after each line:
cd /d "%RODIR%"
git lfs install --skip-smudge
git clone https://github.com/DarklightGames/DarkestHour.git tmp
xcopy tmp . /e /h /y
rmdir /s /q tmp
git lfs pull
git lfs install --force

Option 2: Using Git Bash

$ cd "$RODIR"
$ git lfs install --skip-smudge
$ git clone https://github.com/DarklightGames/DarkestHour.git tmp
$ cp -rf tmp/. .
$ rm -rf tmp
$ git lfs pull
$ git lfs install --force

Running the application

After completing the steps above and successfully cloning the repository, you can:

  • Run the development version of the game via %RODIR%/System/DarkestHourDev.bat.
  • Run the development version of the SDK via %RODIR%/System/DHEd.bat.

Be aware that these batch files will compile the game's code files if necessary. Compilation can fail if there are errors in your code.