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Pull requests: DaemonEngine/Daemon
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Implement MSAA
A-Renderer
T-Feature-Request
Proposed new feature
#1480
opened Dec 27, 2024 by
VReaperV
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NUKE some unused shader/shader stage stuff
A-Renderer
T-Cleanup
#1479
opened Dec 27, 2024 by
VReaperV
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Add r_materialSystemSkip
A-Renderer
T-Improvement
Improvement for an existing feature
#1478
opened Dec 26, 2024 by
VReaperV
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Don't set global uniforms in UpdateSurfaceData*
A-Renderer
T-Cleanup
#1477
opened Dec 26, 2024 by
VReaperV
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Add a uint version of u_ColorModulate
A-Renderer
T-Improvement
Improvement for an existing feature
T-Performance
#1476
opened Dec 26, 2024 by
VReaperV
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Change u_Color to uint
A-Renderer
T-Improvement
Improvement for an existing feature
T-Performance
#1475
opened Dec 26, 2024 by
VReaperV
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Improve material system data packing
A-Renderer
T-Cleanup
T-Improvement
Improvement for an existing feature
T-Performance
#1473
opened Dec 25, 2024 by
VReaperV
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Add the
contact
cvar and server info string to contain contact information to reach out the server admin when needed
#1465
opened Dec 16, 2024 by
illwieckz
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Add
USE_FLOAT_EXCEPTIONS
to enable floating point exceptions
#1451
opened Dec 2, 2024 by
illwieckz
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Add trap_GetPings, so that engine does not mutate playerstate
#1450
opened Nov 26, 2024 by
slipher
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Fix dynamic lights intensity, cleanup
A-Renderer
T-Bug
T-Cleanup
#1425
opened Nov 9, 2024 by
VReaperV
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Multiply with var_Color in lightMapping after u_AlphaThreshold check
A-Renderer
T-Bug
#1417
opened Nov 4, 2024 by
VReaperV
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system: load
<libpath>/../pkg
if <libpath>/pkg
doesn't exist but <libpath>/../pkg
does
#1413
opened Nov 4, 2024 by
illwieckz
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