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MMORPG webkit for RPG Maker MV using NodeJS & Socket.io

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RMMV-MMO-webkit

MMORPG webkit for RPG Maker MV using NodeJS & Socket.io

Project status : On Hold. (Edit: 26/12/16)

This project haven't really been dropped, but just put aside for a few moment, because there's a lot of things to rethink in order to allow a true and smooth multiplayer support! One of the biggest challenge in this project is to build from scratch a brand-new online and in-browser game editor using maybe React or Angular technologies. Another challenge is to properly set up an optimised server/client communication protocol, and I need a bit more experience in this.

This kind of remodeling involve to put a lot of time in it, and at the moment I'm lacking of time du to my challenging full-time job. Anyway, I eventually plan to come back working on it soon, but there's many point I need to clarify before that.

Stay tuned :)

Requirements:

Installation:

git clone https://github.com/vinxce/RMMV-MMO-webkit.git
npm install
npm start

then go to localhost:3000, and register your account. Once your account is activated (mail activation, check you spam folder), you can log-in and play the game.

The client game files are in /public/game

Configuration:

// TODO

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