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Set up plugin sdk
To download the repository, you must install Git for Windows.
! Git can be installed during Visual Studio installation by selecting the corresponding item in the installer.
! Git for Windows XP can be found here: https://github.com/git-for-windows/git/releases/tag/v2.10.0.windows.1
Run the command line from the placewhere plugin-sdk repository should be located
! If you use plugin-sdk with Code::Blocks, locate plugin-sdk repository in the root of any local disc (this is needed to avoid possible problems with command-line length limit)
(or go to this place from the command line) and run command
git clone https://github.com/DK22Pac/plugin-sdk.git
If you plan to continue working with the repository (update or make your changes), you can use TortoiseGit for these purposes.
Launch installer-launcher.exe
in plugin-sdk
folder.
! If you have problems running applications that use .NET Framework 4.0, you can try running the version of the installer that uses .NET Framework 3.5. To do this, open
tools\installer
and runPluginSdkWizardInstaller_fw3.5.exe
.
Setup plugin-sdk environment variables in the Setup Plugin-SDK environment variables
section. The variable PLUGIN_SDK_DIR
is mandatory. More information about variables can be found here.
After configuring PLUGIN_SDK_DIR
variable, it will be possible to install additional utilities for Visual Studio and Code::Blocks (click the button in the Install Plugin-SDK Wizard/Templates
section).
After the installation, click on the Generate
button in the Generate Plugin-SDK solution/workspace
section. After that, plugin-sdk solution will be created.
Go to the plugin-sdk
folder, and open created solution (plugin.sln for Visual Studio, plugin.workspace for Code::Blocks). Build solution in Release and Debug modes.
Choose building mode
And use menu for building: Build
> Build solution
(Ctrl+Shift+B
by default).