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Placeholder script instance uses VariantUtils::evaluate
incorrectly
#794
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kind/bug
A bug or regression in expected behavior.
bug/confirmed
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Describe the bug
The
OScriptPlaceHolderInstance::set
uses theVariantUtils::evaluate
method; however, it bases its logic on the validity result rather than the equality/in-equality result. It should be based on the operator result instead.Expected behavior
No response
Actual behavior
No response
How to Reproduce?
No response
Godot full version
4.3.stable
Orchestrator version
2.1.1.stable / 2.0.3.stable
Additional information
No response
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