A String
output pin should be connectable to a StringName
input pin.
#643
Labels
bug/confirmed
Bug/regression has been confirmed.
cherrypick:2.0
Requires cherry-pick to Orchestrator 2.0
kind/bug
A bug or regression in expected behavior.
Milestone
Describe the bug
While a
StringName
output pin can be connected to aString
input pin, the same should hold true in the inverse.Expected behavior
No response
Actual behavior
No response
How to Reproduce?
No response
Godot full version
No response
Orchestrator version
2.1.rc3
Additional information
No response
The text was updated successfully, but these errors were encountered: