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A String output pin should be connectable to a StringName input pin. #643

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Naros opened this issue Aug 1, 2024 · 0 comments · Fixed by #644
Closed

A String output pin should be connectable to a StringName input pin. #643

Naros opened this issue Aug 1, 2024 · 0 comments · Fixed by #644
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bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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@Naros
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Naros commented Aug 1, 2024

Describe the bug

While a StringName output pin can be connected to a String input pin, the same should hold true in the inverse.

Expected behavior

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Actual behavior

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How to Reproduce?

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Godot full version

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Orchestrator version

2.1.rc3

Additional information

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@Naros Naros added kind/bug A bug or regression in expected behavior. bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 labels Aug 1, 2024
@Naros Naros added this to the 2.1 milestone Aug 1, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Aug 2, 2024
Naros added a commit that referenced this issue Aug 2, 2024
@Naros Naros closed this as completed in #644 Aug 2, 2024
Naros added a commit that referenced this issue Aug 2, 2024
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Labels
bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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