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Debugger errors are not necessarily specific or clear #578

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Naros opened this issue Jul 23, 2024 · 0 comments · Fixed by #581
Closed

Debugger errors are not necessarily specific or clear #578

Naros opened this issue Jul 23, 2024 · 0 comments · Fixed by #581
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bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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@Naros
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Naros commented Jul 23, 2024

Describe the bug

There is currently a _report_error method that does not seem to be very useful in some circumstances. In addition, the way that errors are set is not very consistent in the various script node instance step implementations.

Expected behavior

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Actual behavior

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How to Reproduce?

No response

Godot full version

4.3.beta3

Orchestrator version

2.1.rc2

Additional information

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@Naros Naros added kind/bug A bug or regression in expected behavior. bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 labels Jul 23, 2024
@Naros Naros added this to the 2.1 milestone Jul 23, 2024
Naros added a commit to Naros/godot-orchestrator that referenced this issue Jul 23, 2024
Naros added a commit that referenced this issue Jul 23, 2024
Naros added a commit that referenced this issue Jul 23, 2024
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Labels
bug/confirmed Bug/regression has been confirmed. cherrypick:2.0 Requires cherry-pick to Orchestrator 2.0 kind/bug A bug or regression in expected behavior.
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