Changing node path on Get Scene Node does not update pin class type #532
Labels
bug/confirmed
Bug/regression has been confirmed.
cherrypick:2.0
Requires cherry-pick to Orchestrator 2.0
kind/bug
A bug or regression in expected behavior.
Milestone
Describe the bug
Start with a simple node that points to a
CharacterBody3D
:Change the node path to point to a different node, such as a node for a
MeshInstance3D
:The pin class type does not change.
Expected behavior
Pin class type should change.
Actual behavior
No response
How to Reproduce?
No response
Godot full version
4.3.beta3
Orchestrator version
2.1.dev4
Additional information
No response
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