Ultimate SD Upscale extension for AUTOMATIC1111 Stable Diffusion web UI
Now you have the opportunity to use a large denoise (0.3-0.5) and not spawn many artifacts. Works on any video card, since you can use a 512x512 tile size and the image will converge.
News channel: https://t.me/usdunews
All instructions can be found on the project's wiki.
https://github.com/ssitu/ComfyUI_UltimateSDUpscale - Implementation for ComfyUI
More on wiki page
E2
Original image2k upscaled. Tile size: 768, Padding: 55, Mask blur: 20, Denoise: 0.35
4k upscaled. Tile size: 768, Padding: 55, Mask blur: 20, Denoise: 0.35
{
"script_name" : "ultimate sd upscale",
"script_args" : [
null, // _ (not used)
512, // tile_width
512, // tile_height
8, // mask_blur
32, // padding
64, // seams_fix_width
0.35, // seams_fix_denoise
32, // seams_fix_padding
0, // upscaler_index
true, // save_upscaled_image a.k.a Upscaled
0, // redraw_mode
false, // save_seams_fix_image a.k.a Seams fix
8, // seams_fix_mask_blur
0, // seams_fix_type
0, // target_size_type
2048, // custom_width
2048, // custom_height
2 // custom_scale
]
}
upscaler_index
Value | |
---|---|
0 | None |
1 | Lanczos |
2 | Nearest |
3 | ESRGAN_4x |
4 | LDSR |
5 | R-ESRGAN_4x+ |
6 | R-ESRGAN 4x+ Anime6B |
7 | ScuNET GAN |
8 | ScuNET PSNR |
9 | SwinIR 4x |
redraw_mode
Value | |
---|---|
0 | Linear |
1 | Chess |
2 | None |
seams_fix_mask_blur
Value | |
---|---|
0 | None |
1 | BAND_PASS |
2 | HALF_TILE |
3 | HALF_TILE_PLUS_INTERSECTIONS |
seams_fix_type
Value | |
---|---|
0 | None |
1 | Band pass |
2 | Half tile offset pass |
3 | Half tile offset pass + intersections |
seams_fix_type
Value | |
---|---|
0 | From img2img2 settings |
1 | Custom size |
2 | Scale from image size |