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4 changes: 2 additions & 2 deletions docs/build_linux.md
Original file line number Diff line number Diff line change
Expand Up @@ -53,9 +53,9 @@ Finally, you will need an Unreal project that hosts the environment for your veh

Once Colosseum is setup:

- Go to `UnrealEngine` installation folder and start Unreal by running `./Engine/Binaries/Linux/UE4Editor`.
- Go to `UnrealEngine` installation folder and start Unreal by running `./Engine/Binaries/Linux/UnrealEditor`.
- When Unreal Engine prompts for opening or creating project, select Browse and choose `Colosseum/Unreal/Environments/BlocksV2` (or your [custom](unreal_custenv.md) Unreal project).
- Alternatively, the project file can be passed as a commandline argument. For Blocks: `./Engine/Binaries/Linux/UE4Editor <Colosseum_path>/Unreal/Environments/Blocks/BlocksV2.uproject`
- Alternatively, the project file can be passed as a commandline argument. For Blocks: `./Engine/Binaries/Linux/UnrealEditor <Colosseum_path>/Unreal/Environments/Blocks/BlocksV2.uproject`
- If you get prompts to convert project, look for More Options or Convert-In-Place option. If you get prompted to build, choose Yes. If you get prompted to disable Colosseum plugin, choose No.
- After Unreal Editor loads, press Play button.

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