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Add TimeSinceRest #1670

Merged
merged 1 commit into from
Nov 23, 2020
Merged

Add TimeSinceRest #1670

merged 1 commit into from
Nov 23, 2020

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GoodLucky777
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Add TimeSinceRest to Player.

It will be useful for Phantom natural spawning and get how long the player doesn't sleep.

@Creeperface01 Creeperface01 merged commit ebc4ff4 into CloudburstMC:master Nov 23, 2020
wode490390 pushed a commit to NetEasePE/Nukkit that referenced this pull request Nov 29, 2020
Creeperface01 pushed a commit that referenced this pull request Mar 28, 2021
* Number of entries needs to be unsigned (#1623)

* TwistedAsylumMC

* Fix transfer (#1622)

* Fix transfer

* Update Player.java

* Update Player.java

* Bump RakNet to 1.6.21

Fixes memory leaks that can occur randomly.

* Downgrade RakNet to 1.6.20

This reverts commit 2641751

* Max stack size in BE is 64 (#1627)

* Potted plants can now be removed from the pot by clicking on it (#1629)

* Update fuels (#1631)

* Event for dragon egg teleporting (#1632)

* Implement multiple snow layers (#1633)

* Fix beacons giving too high effect levels (#1638)

* Remove unnecessary packet broadcasts (#1639)

* Implement netherite items (#1641)

* Improve sponge placement (#1640)

* Bucket fixes and improvements (#1644)

* Implement vine growth (#1645)

* Make getSafeSpawn() account for non-generated chunks (#1634)

* Make getSafeSpawn() account for non-generated chunks

* move to Level.initLevel()

* Totem doesn't save from suicide (#1642)

* Vines can be harvested with an axe that has the Silk Touch enchantment (#1646)

* No weather in nether and end (#1647)

* Cleanup command params (#1637)

* Cleanup command params

* Remove deprecated constructor

* deprecate old constructors

* CommandEnum(String, String...)

* Fix block break time (#1649)

* Fix block break time

* Update Block.java

* parse difficulty from string (#1652)

* Fix dropped items falling thru grass path & farmland (#1653)

* Implement Curse of Vanishing (#1654)

* Limit the spawn height of nether portal (#1655)

* Fix incorrect meta in BlockButton's toItem() (#1656)

* Better constructor for DefaultPlayerDataSerializer (#1657)

* Update DefaultPlayerDataSerializer.java

Make this class more flexible, so youre able to use it for e.g. on other directories and hold no server instance.

* Update DefaultPlayerDataSerializer.java

* change initialization of DefaultPlayerData serialized to prevent null datapath (#1662)

* Set new distribution URLs

* Update to raknet 1.6.22 (#1665)

* Update resources (#1658)

* Implement StructureGrowEvent (#1669)

* Implement StructureGrowEvent

* Fix replacing saplings

* Fix finding saplings and fix cocoa age

* Add XUID to PlayerAsyncPreLoginEvent (#1675)

* Fix end portal creation (#1667)

* Add trident pickup event (#1679)

* Update Particle.java (#1676)

* Update Particle.java

Add utility methods

* Update Particle.java

add missing import

* Update Particle.java

Fix typo

* Update Particle.java

next time work the whole time with the IDE to prevent such stupid small mistakes lol

* Artifactory Integration (#1680)

* Test artifactory publishing

* Missed pom field

* Remove maven tool

* Have another shot at this

* Include javadoc jar

* Fix level loading (#1681)

* Make snowballs to damage blazes (#1682)

* Add TimeSinceRest (#1670)

* implement that Haybales reduce fall damage (#1690)

* Lava doesn't turn concrete powder into concrete (#1712)

* Fix typo in ShowParticles (#1725)

* NetherPortal block can't be destroyed by liquid flow (#1726)

* 1.16.200 (#1708)

* Initial 1.16.100 support

CreativeContentPacket is corrupting for some odd reason and crashing the client.

* Many performance changes & fix crashing

* Remove remapping and send pre-mapped values

* Fixes for skins, commands and inventories (#1685)

- Fixed client crashing on Windows 10 (when you use persona-skin).
- Added new parameter for SkinAnimation - "AnimationExpression".
- Fixed commands enabling.
- Fixed opening / closing inventories on client-side.

Co-authored-by: xBeeegsone <[email protected]>

* fix for skin + geometry, for entityhumans (#1688)

* Item translations using item palette (#1694)

* Move batching code down to RakNetInterface

* Fix ContainerClosePacket (#1696)

* Update Sound enum to 1.16.100 (#1693)

* Do not remove session before it gets ticked

* initial 1.16.200 support (#1707)

* fix for skin + geometry, for entityhumans

* initial 1.16.200 support

* change comment

* Don't batch batched packets

* Remove extra data from chunk encoding

* Refactor packet batching code

* More refactoring of RakNetInterface

- Should improve performance further as we are now decompressing packets on the network threads unlike before.
- May fix the disconnect issues but I haven't been able to reproduce it so can't be certain it does.
- PlayerCreationEvent was being called async which could have caused further issues. It is now queued onto the main thread.
- Broken packets from the client will now cause them to be force disconnected from the server.
- Bumped RakNet to 1.6.25

* Don't batch broadcasted packets

* Catch and log errors whilst handling packets

* Don't encode packets on netty threads

* Remove RakNet testing version

Co-authored-by: Alex <[email protected]>
Co-authored-by: xBeeegsone <[email protected]>
Co-authored-by: Erik Miller <[email protected]>
Co-authored-by: Alemiz <[email protected]>
Co-authored-by: Wodor <[email protected]>

* Support for arm64, k8s, helm (#1552)

* Initial helm chart, docker for arm64.

* Add missing slash to local helm values file in gitignore.

* Add in support to provide loadBalancerIP by helm value.

* Ports should not be set on the service if using default ClusterIP svc type.

* Revert svc condition.

* Remove condition on service ports.

* Add in nodePort key as a value configurable.

* Provide a default nodePort value.

* Make nodePort conditional.

* Fix a typo (#1731)

* Fix floating vines (#1727)

* Fix floating vines

* Use BlockFace

* Pass LoginChainData and Skin to PlayerAsyncPreLoginEvent (#1717)

* Fix resource packs for 1.16.200 (Fixes #1718) (#1736)

* Make undead mobs to take damage from healing potions and heal from damage potions (#1743)

* No smoke particles on boat/minecart death (#1745)

* No smoke particles on boat/minecart death

* Remove unused imports

* Fixed BlockDispenser and made BlockPistonBase not show white moving entity

* Fix boat variants (#1748)

* Tridents don't despawn on Bedrock Edition (#1747)

* Fixes & improvements (#1756)

Fixes for spectator and adventure game modes by XKazzuKX

* Use player display name in updatePlayerListData (#1760)

* Implement bStats metrics (#1761)

* Implement bStats metrics

* Hardcode server name

* Add a check to make sure metrics isnt started twice

* Actully initialize metrics... (#1763)

* Add server codename to metrics (#1766)

I see PowerNukkit has already merged in metrics...so here we go

* Implement ItemNameTag (#1765)

* Add ItemNameTag class

* Uncomment nametag in item list

* Use custom name + add check

* Move nametag behaviour into EntityCreature

* Humans and Dragons cannot be name-tagged.

* Added gamemode check

* Use !isCreative() instead

* Remove removeItem duplication

* Implement Fatal Poison (#1758)

* Allow "flying" with Slow Falling effect (#1762)

* Fix anvil (#1616)

* Fix anvil

* Implement anvil damage

* AnvilDamagePacket cannot be trusted

* Add support for hardcoded MultiRecipe

* Implement cost calculation

* Add support for netherite items

* Fix #703 (#1769)

* Fix #703

* Change inbound queue to SPSC

* Register new effects (#1771)

* Allow anvil items to be renamed (#1772)

This is untested with other PRs, but it allows the client to recognize that items can be renamed.

* Update WhitelistCommand.java (#1778)

* Allow equipping equipping armor with something on already (#1783)

* Update runtime_item_ids.json (#1781)

* Make EnchantmentTridentImpaling actually do something (#1775)

* Fire aspect can ignite tnt (#1774)

* Add basic ServerStopEvent (#834)

* Make netherite items fireproof (#1788)

* Update command param types (#1792)

* Full vanilla turtle shell (#1767)

* 1.16.210 (#1795)

* Start working on .210 changes

* Save and load PlayFabID

* Update block palette

* Update entity flags

* Don't allow empty sub-motd

* Update command param types

https://discord.com/channels/393465748535640064/703967014481297448/819182033602478131

* Fix crafting in 1.16.210 (#1799)

Technical explanation: Bedrock behaves much better when each recipe in the CraftingDataPacket is assigned a network ID, even when using client-authoritative inventories.

* Update entity data ids (#1801)

* Fix entity data ids by removing unused data values

* Adding entity data with correct ids

* Update BlockDirt (#1803)

* Update Sound enum to 1.16.210 (#1802)

* Fix the flow speed of lava in nether (#1800)

* use EntityRuntimeId (#1773)

* Add getter for LoginChainData in PlayerAsyncPreLoginEvent (#1780)

* Update PlayerAsyncPreLoginEvent.java

* API_VERSION to 1.0.12

* Bump GSON version (#1711)

* Allow sugarcane to be placed on podzol (#1807)

* Ice melts in nether + supports silk touch (#1809)

* Ice melts in nether + supports silk touch

* oops

* Fixed normal pistons, working on sticky ones

* Fixed sticky pistons mostly

* Sticky pistons do not duplicate anymore

Co-authored-by: Twisted <[email protected]>
Co-authored-by: Wodor <[email protected]>
Co-authored-by: SupremeMortal <[email protected]>
Co-authored-by: Erkam Kahriman <[email protected]>
Co-authored-by: PetteriM1 <[email protected]>
Co-authored-by: Sleepybear <[email protected]>
Co-authored-by: Serhat G <[email protected]>
Co-authored-by: Kevims <[email protected]>
Co-authored-by: Luke <[email protected]>
Co-authored-by: VixikHD <[email protected]>
Co-authored-by: good777LUCKY <[email protected]>
Co-authored-by: Erik Miller <[email protected]>
Co-authored-by: Kazuk <[email protected]>
Co-authored-by: Alex <[email protected]>
Co-authored-by: xBeeegsone <[email protected]>
Co-authored-by: Alemiz <[email protected]>
Co-authored-by: Chris Fordham <[email protected]>
Co-authored-by: DenielW <[email protected]>
Co-authored-by: Will <[email protected]>
Co-authored-by: Hancho1577 <[email protected]>
Co-authored-by: Camotoy <[email protected]>
Co-authored-by: William Qi <[email protected]>
Co-authored-by: pffsac2 <[email protected]>
Co-authored-by: Dima Uzyanov <[email protected]>
Co-authored-by: LT_Name <[email protected]>
Co-authored-by: blohnungde <[email protected]>
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2 participants