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Releases: Choumiko/ModuleInserter

ModuleInserter 0.0.91

16 Sep 16:16
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  • remove invalid items from config/storage
  • fix DarkMatter replicators not working

ModuleInserter 0.0.9

12 Sep 16:05
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  • fix leftover proxy items when marking entities outside of construction area multiple times
  • remove proxies from inventory when ghost times out

ModuleInserter 0.0.8

31 Aug 21:43
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  • fix stored rulesets getting deleted after every save/load of the game
  • only try updating if main inventory has a freeslot or the hotbar has more than 1 empty slot
  • save ghosts for proxies
  • increase stack size of proxy to 1000

ModuleInserter 0.0.7

30 Aug 20:31
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  • take modules from logistic network (entities in logistics range only) if player hasn't enough
  • fix storing rulesets
  • fix gui when upgrading from lower version
  • added german translation (thanks Alexs)

ModuleInserter 0.0.6

28 Aug 20:29
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  • fix error with Factorio 0.12.5
  • new button graphics (thanks Alexs)
  • remove unneeded locales

ModuleInserter 0.0.5

27 Aug 10:01
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  • use icon for main button

ModuleInserter 0.0.4

26 Aug 21:45
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  • only send bots when modules need updating

ModuleInserter 0.0.3

25 Aug 21:43
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  • fix crash when using productivity modules in furnaces
  • fix inserting modules in assemblers without recipe

ModuleInserter 0.0.2

25 Aug 20:07
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  • use icons instead of text
  • clearing slots/entities is done by clicking with empty cursor
  • only go to entity if not already in list
  • check if trying to insert productivity in beacon or assembler with forbidden recipe
  • fix error with Cyberchest mod

ModuleInserter 0.0.1

23 Aug 22:52
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v0.0.1

initial release