Releases: Charles445/SimpleDifficulty
0.3.9
0.3.8
Inspirations Cauldron compatibility
Tile entities are now separate heat calculations by default (heater + campfire will work now)
Dimension config for temperature
Fix for Advanced Rocketry Crash
Using campfires no longer removes items while in creative
Enchantments can now be unregistered
Thirst saturation is now 5 by default
Forge 2859 required
0.3.7
Drinks are now stackable up to 8
Iron Canteen, made by upgrading a regular canteen, stores more doses and can be configured separately
Canteens fill up with normal water instantly
Temperature changes speed up to escape danger (forgot that TAN did that)
Configurable hypothermia and hyperthermia duration
Heater and Chiller glow more strongly like magma blocks, give off more light
Fix for glass bottles not dropping when inventory is full after drinking
Compatibility with First Aid, dehydration targets your vitals (ichttt)
Compatibility with Dynamic Surroundings (fix for sounds walking over rain collectors
Ice Rod was removed in favor of a new "Extra Items" system
Extra Items that can be enabled via a JSON file and need CraftTweaker recipes made:
Dragon Canteen - Automatically Purifies water
Frost Rod - Crafting item
Frost Powder - Crafting item
Art Changes:
Campfire makes a cone shape with fire particles
Campfire has a new model and textures (fonnymunkey)
Temperature HUD is changed some (Artsy)
Wool armor has new item and model textures (Artsy)
Rain collector has a new model and textures
Frost rod and frost powder textures (Artsy)
Recent Files
Under the hood:
Removed the canteen anvil handler
Canteen visibility has been changed
0.3.6
Fixed campfire acting like a solid block sometimes (for example, blocking rain)
Added config option to make hypothermia, hyperthermia, and dehydration damage scale up as the player ignores them / outheals them. Off by default.
JSON now allows for read-only files
0.3.5
New thirst icons by Shivaxi
New temperature icons by Artsydgy/Artsydy
New thermometer icons by HoontsArt
(check the client config for classic hud options)
New chiller and heater models
New chiller and heater particles (configurable)
Feedback on the art changes is welcomed, they are likely not final
Chillers and heaters no longer work outdoors (configurable)
Hypothermia and Hyperthermia last a bit longer, to hopefully stay active properly
Chance to fill a rain collector is configurable
New command argument --nbt saves nbt data when adding items to JSON
New command argument --clear removes previously saved item/block data when adding items to JSON (ignores metadata, properties, and nbt)
Added an ice rod item (unobtainable, to be used with CraftTweaker)
Some optimization here and there...
EDIT:
Added Russian translation by lex1975
0.3.4
Campfire Spit now has a blacklist/whitelist
CraftTweaker compatibility with removing potion recipes
Update to zh_cn lang
0.3.3
Status effects now show outside of the inventory.
Fixed canteens not working with charcoal filters.
Fixed canteens not working with rain collectors.
Fixed canteen emptying.
Fixed crafting canteens.
0.3.2
Campfire spit that lets you cook food on a campfire, configurable size and delay.
Parasites (disabled by default) that make drinking dirty water more dangerous.
Baubles support (goes in armorTemperatures.json)
Canteen doses can be configured.
Resistance potion duration is configurable.
Campfire has more config options.
Canteen has a proper API now.
0.3.1
Added translation:
Chinese (Simplified) (thanks WeiAL!)
Fixed up the API so mods can add things to the JSON files during preInit and init, also fixed it so it has no outside dependencies.
0.3.0
Got around to releasing this, it's been far too long since an update.
- Changelog -
Visuals overhaul:
Wool armor textures (by tehmadtitaan)
Campfires now show when they need more fuel
Canteen texture changed
Chiller/Heater textures changed
Detailed temperature overlay for testing
Fixed purified water rendering
Removed some unused assets
You can drink from cauldrons and rain collectors. Canteens should work on cauldrons too.
Player stats will sync regularly now, this should avoid weird desync issues.
Commands to set thirst and temperature (/sd setthirst, /sd settemperature)
Pyrotech, Rustic, and Realistic Torches default compatibility
HarvestCraft default compatibility updated
LycanitesMobs default compatibility updated
JSON handling is much smarter now, no more need to import mods with a command.
JSON can now handle NBT, you can grab an nbt string to use with /sd nbt
If you want an example of it, add Rustic to your pack and look at the json used for the drinks!
The mod will automatically migrate your 0.2.4 JSON to 0.3.0
The addBlock command now works with buckets
Removed many config options that were unnecessary