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Oppool aggregates use BitArray only for set logic #4034
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,74 @@ | ||
| export enum IntersectResult { | ||
| Equal, | ||
| /** All elements in set B are in set A */ | ||
| Superset, | ||
| /** All elements in set A are in set B */ | ||
| Subset, | ||
| /** Set A and set B do not share any elements */ | ||
| Exclusive, | ||
| /** Set A and set B intersect but are not superset or subset */ | ||
| Intersect, | ||
| } | ||
|
|
||
| /** | ||
| * For each byte check if a includes b, | ||
| * | a | b | result | | ||
| * | -------- | -------- | ------------- | | ||
| * | 00001111 | 00001111 | A equals B | | ||
| * | 00001111 | 00000011 | A superset B | | ||
| * | 00000011 | 00001111 | A subset B | | ||
| * | 11110000 | 00001111 | A exclude B | | ||
| * | 11111100 | 00111111 | A intersect B | | ||
| * | ||
| * For all bytes in BitArray: | ||
| * - equals = MAYBE ONLY equals | ||
| * - excludes = MUST ONLY equals | ||
| * - superset = MUST superset MAYBE equal | ||
| * - subset = MUST subset MAYBE equal | ||
| * - intersect = any other condition | ||
| */ | ||
| export function intersectUint8Arrays(aUA: Uint8Array, bUA: Uint8Array): IntersectResult { | ||
| const len = aUA.length; | ||
|
|
||
| let someEquals = false; | ||
| let someExcludes = false; | ||
| let someSuperset = false; | ||
| let someSubset = false; | ||
|
|
||
| for (let i = 0; i < len; i++) { | ||
| const a = aUA[i]; | ||
| const b = bUA[i]; | ||
|
|
||
| if (a === 0 && b === 0) { | ||
| // zero, skip | ||
| } else if (a === b) { | ||
| // A equals B | ||
| someEquals = true; | ||
| } else if ((a & b) === 0) { | ||
| // A excludes B | ||
| someExcludes = true; | ||
| } else if ((a & b) === b) { | ||
| // A superset B | ||
| if (someSubset) return IntersectResult.Intersect; | ||
| someSuperset = true; | ||
| } else if ((a & b) === a) { | ||
| // A subset B | ||
| if (someSuperset) return IntersectResult.Intersect; | ||
| someSubset = true; | ||
| } else { | ||
| // A diff B | ||
| return IntersectResult.Intersect; | ||
| } | ||
| } | ||
|
|
||
| // equals = MAYBE ONLY equals | ||
| if (!someExcludes && !someSuperset && !someSubset) return IntersectResult.Equal; | ||
| // excludes = MUST ONLY equals | ||
| if (!someEquals && someExcludes && !someSuperset && !someSubset) return IntersectResult.Exclusive; | ||
| // superset = MUST superset MAYBE equal | ||
| if (!someExcludes && someSuperset && !someSubset) return IntersectResult.Superset; | ||
| // subset = MUST subset MAYBE equal | ||
| if (!someExcludes && !someSuperset && someSubset) return IntersectResult.Subset; | ||
| // intersect = any other condition | ||
| else return IntersectResult.Intersect; | ||
| } |
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