Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Location - Correct ID Types #27

Merged
merged 1 commit into from
Nov 28, 2023

Conversation

normegil
Copy link
Contributor

I've corrected some id types according to what's define in the eve esi: https://esi.evetech.net/ui/#/Location

Have you noticed that a lot of the types returned are actually i64 instead of u64 (Structure IDs for example) ? I don't expect any negative identifier, but should we change them just to be safe ?

@normegil normegil requested a review from Celeo as a code owner November 28, 2023 16:29
Copy link
Owner

@Celeo Celeo left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks!

@Celeo
Copy link
Owner

Celeo commented Nov 28, 2023

but should we change them just to be safe

Does the ESI have an unsigned int type? If so, and they're using i32 where this project uses uXY, then yeah, probably should change, to be safe.

@Celeo Celeo merged commit 4adc1a1 into Celeo:master Nov 28, 2023
@Celeo
Copy link
Owner

Celeo commented Nov 28, 2023

Released in 0.33.1.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants