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C3D 01 Getting Started
robsilv edited this page Apr 12, 2013
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In Flash Builder, navigate to "File/Import Flash Builder Project...". Select "Project Folder" in the pop up and browse to the CadetEngine folder downloaded earlier.
This set of tutorials will require Cadet, Cadet3D and Cadet3DPhysics. Add the Cadet3D project by selecting "CadetEngine/cadet3D", press "OK" then "finish".
Now go through the same process once more, importing Cadet3DPhysics from "CadetEngine/cadet3DPhysics".
Create a new project.
- Create a new ActionScript project.
- Call it CadetHello3D and exit the wizard
- Open the project’s properties.
- Open the ‘ActionScript Build Path’ screen.
- Add CadetEngine, CadetEngine_Ext_3D and Cadet_Ext_3DPhysics to the project's library path.
- Open the 'ActionScript Compiler' screen.
- Turn off 'Copy non-embedded files to output folder'
- Turn off 'Generate HTML wrapper file'.
- Make sure the default SDK is set to the latest AIRSDK.
- Close the project properties panel.