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@HC-Mark HC-Mark commented Sep 8, 2019

repo link: https://github.com/HC-Mark/Project1-CUDA-Flocking

features implemented:

  1. implement the naive, scattered, and coherent implementation of boid simulation.
  2. update the readme to do the performance analysis as well as some experiences worthy being remembered in this project.

Feedback:

  1. The N-1 in rules is no longer valid if we use a search distance for each boid. Hence, it is necessary to update the instruction to use a counter to count how many boids within the search distance and divide the perceived center and velocity by that value.

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