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Merge pull request #72 from ByteCorum/WIP
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game v`9065818`
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ByteCorum committed Jul 26, 2024
2 parents 85250ee + a87a844 commit a2242ff
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Showing 3 changed files with 18 additions and 18 deletions.
2 changes: 1 addition & 1 deletion DragonBurn/Offsets.h
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ namespace offsetsInput = cs2_dumper::offsets::inputsystem_dll;

namespace Offset
{
inline long long CS2ver = 9056557; //nano "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\built_from_cl.txt"
inline long long CS2ver = 9065818; //nano "E:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\game\bin\built_from_cl.txt"

//https://github.com/a2x/cs2-dumper/blob/main/output/offsets.hpp
inline DWORD EntityList = offsets::dwEntityList;
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2 changes: 1 addition & 1 deletion DragonBurn/OffsetsList/Client.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC

#pragma once

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32 changes: 16 additions & 16 deletions DragonBurn/OffsetsList/Offsets.hpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC

#pragma once

Expand All @@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A28E30;
constexpr std::ptrdiff_t dwEntityList = 0x19BEEB0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADDBC8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A28E50;
constexpr std::ptrdiff_t dwEntityList = 0x19BEED0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADDBE8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A1C668;
constexpr std::ptrdiff_t dwGlobalVars = 0x1818638;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1BD50;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0E9A8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1824A08;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A261A8;
constexpr std::ptrdiff_t dwPrediction = 0x18248C0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1D338;
constexpr std::ptrdiff_t dwGameRules = 0x1A1C688;
constexpr std::ptrdiff_t dwGlobalVars = 0x1818648;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1BD70;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0E9C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1824A18;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A261C8;
constexpr std::ptrdiff_t dwPrediction = 0x18248D0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1D358;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2E248;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A20CD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A21468;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C2940;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2E268;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A20CF0;
constexpr std::ptrdiff_t dwViewRender = 0x1A21488;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C2960;
}
// Module: engine2.dll
namespace engine2_dll {
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