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Description
I'm not sure exactly how this should be done.
Here are the methods I've thought of
- Remove all instances of
Input
and replace withInputManager
and then switch theInputManager
over to useInputSystem
- Remove
InputManager
, remove all instances ofInput
and replace withInputSystem
, then- Implement a new pause system that uses onEvent so it doesn't have to use an action map (and can never be ignored)
- Implement a new pause system that uses a pauseMenu action map and turns off all other action maps
(https://www.youtube.com/watch?v=UGh4exLCFRg)- This may require a PauseScreen class
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refactorRefactor part of the codeRefactor part of the code