- Experienced game and tools developer in the indie area.
- Focused on Gameplay Systems, Plugin Development, C++ / C# / Visual Tools.
- Know-How on most of Unreal and Unity feature tools and sub-systems.
- Experienced Unreal Engine 4 C++ & Plugin Programmer.
- Experienced Unreal Engine 4 Blueprint Programmer.
- Experienced Unity PC / Mobile Programmer.
- Experienced Unity Plugin & Editor Extensions Developer.
- Unreal Engine 4 (7 years) / Unity (12 years).
- Autodesk Maya (14 years) / Studio Max (6 years) / Mudbox (6 years).
- Photoshop (11 years) / Quixel Suite (1 year) / Substance Painter (1 year).
- Indie Game Developer (6 years).
- Unity Tools Provider for many Games and Studios (3 years).
- Graphic Designer for Letra-Arte (3 years) / Programmer (4 years).
- Software Architecture & Programming Self-Taught. (2001 – Present)
- Graphic Design / Drawing at Quanta Academia de Artes. (2001 – 2004)
- Attended regular public school in Brazil. (1991 – 2001)
- Specialized Machine Code Generation Algorithm in Unreal (Unreal C++ Magic Nodes).
- Computer Software Scripting Languages and Semantics, Compilers (Scripting Compilers).
- Microsoft Intermediate Language Analys, Interpreter Algorithm (Unreal C# Nodes Compiler).
- Interactive Entertainment Behavior Analysis and Rule Enforcement (Unreal C++ Anti-Cheat Systems).
https://github.com/EpicGames/UnrealEngine
https://github.com/BrUnOXaVIeRLeiTE/Unreal-Magic-Nodes
https://github.com/BrUnOXaVIeRLeiTE/Unreal-Magic-Nodes-CS
https://github.com/BrUnOXaVIeRLeiTE/SCUE4-Plugin
https://github.com/BrUnOXaVIeRLeiTE/SCUE5-Plugin