Implements Grad's VehicleSpawner script #2
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This is intended to supplement/replace the current vehicle 'pools' that are being used - offering a more robust scripted solution to reduce vehicle clutter and widen player vehicle selection choices.
https://github.com/gruppe-adler/grad-vehicleSpawner
Features:
Players can spawn from a list of pre-defined vehicles using ACE Interaction upon the placed vehicle depots
Up to 3 vehicles per player, will auto-despawn vehicles over that limit as well as abandoned vehicles sitting for over 30mins
Skin and component compatible