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Implements Grad's VehicleSpawner script #2

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AChesheireCat
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This is intended to supplement/replace the current vehicle 'pools' that are being used - offering a more robust scripted solution to reduce vehicle clutter and widen player vehicle selection choices.

https://github.com/gruppe-adler/grad-vehicleSpawner

Features:

  • Players can spawn from a list of pre-defined vehicles using ACE Interaction upon the placed vehicle depots

  • Up to 3 vehicles per player, will auto-despawn vehicles over that limit as well as abandoned vehicles sitting for over 30mins

  • Skin and component compatible

This is intended to supplement/replace the current vehicle 'pools' that are being used.

https://github.com/gruppe-adler/grad-vehicleSpawner

Features:

- Players can spawn from a list of pre-defined vehicles using ACE Interaction upon the placed vehicle depots

- Up to 3 vehicles per player, will auto-despawn vehicles over that limit as well as abandoned vehicles sitting for over 30mins

- Skin and component compatible
@AChesheireCat AChesheireCat added the enhancement New feature or request label Dec 11, 2024
@AChesheireCat AChesheireCat self-assigned this Dec 11, 2024
@lambdatiger
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You're up after you navigate the merge

@lambdatiger lambdatiger self-requested a review February 9, 2025 17:36
@lambdatiger
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Can't get this to show up in editor for some reason? Let me know if it's just a me issue.

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2 participants