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buildAssetId
Peter Shinners edited this page Apr 13, 2021
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void buildAssetId(const StringMap& fields, std::string& ret)
- @param fields String map containing key/value strings representing asset fields.
- @param ret Set to asset id.
The fields of an asset are the key components needed to retrieve an asset from an asset management system. Katana assumes that an asset has a name field and - if provided - also uses a version field.
Args: fields (dict) : Has string keys and values.
Returns: (str) New asset id, on success. Otherwise an empty string.
(but where do the values come from? what is this mess?)
Resolve
containsAssetId
getAssetVersions
isAssetId
resolveAsset
resolveAllAssets
resolvePath
resolveAssetVersion
Publish
Attributes
buildAssetId
getRelatedAssetId
getAssetAttributes
getAssetFields
getAssetIdForScope
setAssetAttributes
Nodegraph