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Blinkytape with large connected LED count fails on macOS #173

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cibomahto opened this issue Jan 16, 2017 · 1 comment
Open

Blinkytape with large connected LED count fails on macOS #173

cibomahto opened this issue Jan 16, 2017 · 1 comment
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@cibomahto
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Attempting to control a long (475 LED) strip on PatternPaint under macOS causes the connection to become unreliable, with tons of 'sendChunk: Busy, trying again shortly' messages.

To repeat:

  1. Use commit dc19075 on macOS through Qt Creator
  2. Run patternpaint, change strip height to 475
  3. Open any example pattern
  4. Connect strip to computer
  5. Strip updates a few frames before stopping

Notes:
-Using MacBook Air 2012 model
-This doesn't seem to affect Windows 10
-In libblinky/blinkytape.cpp, changing 'WRITE_BUSY_DELAY' and 'WRITE_CHUNK_DELAY' to 10 appears to solve the problem

@cibomahto
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Appears to happen when connecting to a tape that is playing a very slow pattern (speed 2). Possibly an issue?

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