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cmake: Separate the platform-independent UI components.
Most of the workflow, components, and UI code doesn't depend on the platform it will be run on. Compile it only once to save many CMake build entries. The gestures code is a dependency of most components, but it has a slight dependency on the hardware platform. Split it into an API and an implementation file to let including the header possible without having to define the platform the code will run on.
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