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Entire system audio lagging after last update #1103
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Came to GH to report a problem in 6.5.1, I will mention it here as I suspect these are related. I'm seeing climbing memory utilisation (people would call this a 'memory leak'... which is the wrong term, but just so you know what I mean, I'll use that common vernacular) and a constant 1% draw on the CPU, which doesn't sound like a lot, but this is an extremely powerful system and even several realtime VST plugins don't generate 1% here. This is probably enough to grind most systems to a state like "entire audio system lagging". 6.5.0 doesn't do it, and nor does 6.5.39816.6488. I hope that helps you pin it down easily :) |
This is weird, I'm unable to reproduce it. Can you attach the content of @xcasxcursex There are only minor changes since that build, nothing that could explain this issue. Can you uninstall SoundSwitch (keep your config) and cleanup fully the folder then reinstall it ? |
Do you have a profile that has forced audio device ? |
I have noticed my sound being buggy. Yesterday, it was only apps based on Chrome (Discord desktop app was the main issue) that had this issue, but today, Firefox had it as well. I went to see if maybe something changed with the sound settings, so Voicemeteer was on 48K, and the speakers it was output to were on something else, and I saw the default device flashing in the playback control panel. I got my smooth sound back when I removed the "Force Profile" trigger. Seems the new update has an issue with that trigger. I found it odd that voice calls didn't have this issue, but that was because I configured my Discord to not use the default output anyway (even though communications was not changing) |
Yes... but the triggers are false. Nothing is really changing outside of what SoundSwitch does. I don't even have any interruption to my audio like the other guys, since the audio devices are correct and the same all the time, it just keeps playing. It was my CPU fans that told me that something was wrong. Maybe it's detecting its own changes or something? |
From both your report it relates to the force profile. Like it thinks the audio device has changed and needs to be overridden. I'll have to investigate what could be the cause of it. |
Yes, I solved it on my end with the removal of the force profile trigger. |
Before I make the release with the fix, can you try this version @xcasxcursex @miquelfire @timpa009 :
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Seems fixed here, thanks! |
## [6.5.3](v6.5.2...v6.5.3) (2023-02-05) ### Bug Fixes * **Profile::ForceProfile:** Fix issue with force profile crashing SoundSwitch. Fix infinite loop. ([988448c](988448c)), closes [#1103](#1103) ### Enhancements * **Profile::Icon:** Always have an icon for the profile banner notification. Default to the first device of the profile when it's not linked to an application. ([c2f64d8](c2f64d8)), closes [#1109](#1109)
What happened?
As the title specifies, my system audio becomes very laggy with the 6.5.1 update.
The problem goes away whenever I close the program.
For now I have downgraded to 6.5.0 and seem to be back to normal operation without any problems.
Might also be worth mentioning that I am running VoiceMeeter for my audio ins and outs.
Step to reproduce
Version
6.5.1
What version of Windows are you seeing the problem on?
Windows 10
Relevant log output
No response
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