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@Balancingrock Balancingrock released this 24 May 12:08
· 40 commits to master since this release

Two bugs were fixed:

  • A crash that would occur when a connection object received data just (milli seconds) before it was closed.
  • A bug that would cause connection objects to go missing when a connection was accepted, but no data was ever received. This was a fairly common occurrence and would result in a non-response server.

Unfortunately this necessitated the change of 1 interface in Connection.swift: 'receiverData' is now supplanted by 'processReceivedData'.