Improve authoring of quad and mesh lights #1957
Merged
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Changes proposed in this pull request
When a shader connection exists in an arnold light and is written to USD, we now author a ArnoldNodeGraph primitive that allows the connection to be taken into account in Hydra.
Also, we no longer author GeometryLight primitives which are deprecated. Instead we add a tag in the mesh
primvars:arnold:light
and author the light attributes in the mesh with this same namespace.These changes allows to enable test_0053, test_0076 and test_0111 in hydra mode
Issues fixed in this pull request
Fixes #1955