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6.0.6 #157
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6.0.6 #157
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-- Added some additional debug functionality for my accounts. -- Buffs & Debuffs debug ability output now only displays in first chat tab. -- A few updates for the tooltips/auras for Volendrung Tutorial abilities. -- Updated the name/tooltip for Restoration Staff abilities, and updated the name and tooltip for the separate "Casting" abilityId for weapon heavy attacks. -- Added an option to display "Container" loot messages in Chat Announcements when you empty a container item in your inventory and it is removed. -- Fixed a few minor timing issues with chat printer throttles. -- When looting Tel Var Stones from a container, the throttle setting no longer applies.
-- Achievement tracking options for Chat Announcements are now hardcoded on the backend so I don't have to update categories with each game update. -- Added an option that is enabled by default to ALWAYS show the Center Screen Announcement for Achievement Completion regardless of categories filtered. This was the behavior before this option was added. Disabling it will completely hide achievements from any categories toggled off.
-- Updated flying immunities icon -- Updated a few set icons -- Updated tooltips for Eye of Nahviintaas and Vastarie's Tutelage to refer to their bonuses as "reduce the cost of non-Ultimate" abilities since they reduce the cost of Health, Stamina, Magicka, and innate abilities like dodge/block/sprint.
-- Updated the icons for Off-Balance & Major Vulnerability Immunity, Minor/Major Courage & Toughness, swapped Minor/Major Slayer icons to use the unused "minor/major erosion" icons. -- Improved minor toughness icon - still not happy with this - I'll try to find something better that fits a sort of Warden theme. -- Updated a few various npc spell and set icons.
-- Updated Minor Toughness icon -- Added "Boss Immunities" buff to Housing Target Dummies. -- Added a handler that will update any "fake" name based buffs (cc immunity on bosses primarily) when their disposition to the player changes.
-- Slightly increased the default width of group and raid frames (10 units). -- Group/Raid frame name values no longer "..." and will now truncate. This allows for better use of the frame space. -- Added a resurrection status monitoring function to Group/Raid unitframes - now you will be able to see when a target is being resurrected, has a pending resurrection, or is self-reviving.
-- Updated the right click handler for custom unit frames to allow you to request to add the player as a friend (to match the options in the Group Menu. -- Using the /friend Slash Command now displays a prompt confirming the name entry & allows you to type a note to that person (as if you had interacted with the right click handler on group frames).
-- Added pet unitframes. -- Fixed an issue with the toggle for moving unitframes. It worked but wouldn't remember the setting after closing the addon settings menu. -- TODO: Implement working transparency option that functions based off Player Transparency. -- TODO: User entry Blacklist to blacklist names
-- Added a blacklist for pet unitframes, it will take input and convert it to lowercase for comparison.
-- Increased raid frame default size 10 units more to match pet frames. -- Cleaned up pet frame options & menu strings. -- Added a "clip" option for Pet Names.
-- Added 3 options in Buffs & Debuffs to replace potion/poison/status effect icons with generic icons. Poison is enabled by default.
-- Added a ReloadEffects("player") to the menu options for customizing generic icon overrides.
-- Added the option to move just a few default UI elements.
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