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Blender Quick Map plugin

A simple blender addon helps retarget animation.

How it work

The method used to retargeting animation in addon is shared by Maciej Szcześnik in Unity Connect article "Retargeting animations with Blender 2.80". I made this plugin just to speed up the retargeting steps, so we can make things happen more quickly.

As unity connect is gone, you may visit this archived version instead. It's an archive of the original link.

This plugins helps to automatically generating and changing follow chains , and provides save/load to save out retarget map config.

Concepts

Some concept name differs from the origin article:

  • Source Armature: The armature you want to have animation on it
  • Target Armature: Animation is on this armature
  • Follower A: Source Bone will follow this object by constrain
  • Follower B: This object is parent of Follower A, and will follow Target Bone

The follow chain works like this:

  1. Animation moves bone in Taret Armature
  2. Target Bone in Target Armature will move Follower B
  3. Follower B then moves Follower A
  4. Follower A then moves Source Bone in Source Armature

Usage

You will see a "QuickMap" tab in side panels, try press N in main view if you do not see any side panel.

Follow the tips in panel will help, you can find more detail steps in wiki page.