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A Short Hike: Add new options and option groups #3410
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As a player of this game, the code changes look good to me. I have not personally tested this PR.
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Code LGTM. Comments were addressed. Did hundreds of generations with various games and checked for item/location mismatches. Viewed the new options using WebHost and stepped through and checked that the new logic rules were being applied.
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I would like to see the option comparisons changed to something more explicit. Other than that, I'm happy to merge this :)
* A Short Hike: New options and stuff * Add to slot data for poptracker * Address concerns * Address concerns * Fix indentations * Update option description * Address all issues * Group "or"s
* A Short Hike: New options and stuff * Add to slot data for poptracker * Address concerns * Address concerns * Fix indentations * Update option description * Address all issues * Group "or"s
* A Short Hike: New options and stuff * Add to slot data for poptracker * Address concerns * Address concerns * Fix indentations * Update option description * Address all issues * Group "or"s
* A Short Hike: New options and stuff * Add to slot data for poptracker * Address concerns * Address concerns * Fix indentations * Update option description * Address all issues * Group "or"s
* A Short Hike: New options and stuff * Add to slot data for poptracker * Address concerns * Address concerns * Fix indentations * Update option description * Address all issues * Group "or"s
* A Short Hike: New options and stuff * Add to slot data for poptracker * Address concerns * Address concerns * Fix indentations * Update option description * Address all issues * Group "or"s
What is this fixing or adding?
Adds a whole slew of new logic-based and item pool options to A Short Hike. Also adds Option Groups. Also renames "Fishing Rod" to "Progressive Fishing Rod".
How was this tested?
Genned 100 worlds with random settings just fine.