TUNIC: Fix entrance rule for unrestricted + ladders - entrance rando #3076
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What is this fixing or adding?
Fix entrance logic for using ladder storage to get to the entrance after Garden Knight if shuffle ladders is in, unrestricted logic is on, and entrance rando is off.
The ladder set here is empty since West Garden does not have any ladders being removed in shuffle ladders (since we didn't like removing them), so the has_any evaluates to False every time.
How was this tested?
Test gens
If this makes graphical changes, please attach screenshots.
N/A